To be the first to get all your pieces 'home'.
The entire Ludo game can be purchased at the following links:
It basically consists of a board that looks like this:
- 4 pieces of each of the colors blue, red, green and yellow (for a total of 16 pieces)
- 1 or 2 dice.
NUMBER OF PLAYERS
2, 3 or 4.
The following rules assume no variations of the game (so each player has 1 color, and only 1 dice is used).
Each player places their pieces in 'prison' (or call it 'work' if you prefer).
Each player rolls the dice and the player with the highest count starts first (or you
can just choose someone to start first if you prefer).
From there, the players play in a clockwise order.
The rules for each player are as follows:
The first player that gets ALL their pieces home first, WINS. The game can end there,
or the other players can continue until most of them have all their pieces at
- You must roll a 6 to get a piece 'out of prison' to the colored box right outside of
their prison. This means that you can not get out of prison until a 6 is rolled, and rolling a 6 gets you just outside of the prison walls.
- After getting out of prison, follow the arrows to go around the board until
you come back to your 'colored path'.
- Each time the dice is rolled, move any one of your 'out-of-prison' pieces that number of
spaces in the direction indicated by the arrows.
- If you land on a square containing another player's piece, the other player's piece goes back to prison.
- Each time the dice is rolled, the EXACT number of spaces must be moved. So for
instance, if you are on your 'colored path towards home', you can not use a
higher number to get home. So, if you need 3 spaces to get home, you need to roll a 3,
or a 2 and a 1; rolling a 4, 5, or 6 doesn't allow you to move this particular piece
home, but of course, you can move one of your other pieces that is out of prison.
Here are some variations to the game:
- If there are 2 players, they can split the 'prison cells' into 2 apiece, which means the winner has to be the first one to drive all 8 of their pieces home first.
- If there are 3 players, they can choose to take an additional piece from the vacant cell.
- 2 dice can be used, in which case:
- You only need a 6 on one of the 2 dices rolled to get out of 'prison'.
- Rolling a double 6's is an added bonus allowing the player another opportunity to roll
the dices again for a higher figure.
- The 'Peck and home' method in which landing on another player's piece lets you go directly home. This makes the game much quicker.
- The 'Peck and go' method, in which landing on another player's piece lets you continue through the board until you end up home.
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